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Dynasty warriors 9 review
Dynasty warriors 9 review








dynasty warriors 9 review dynasty warriors 9 review

#Dynasty warriors 9 review plus#

Each playable character, of which there are nearly 800, plus any customisable characters you create, each have their own weapons, move sets and idiosyncrasies to understand. The wealth and breadth of playable options are staggering and to be lauded. As the officers rank up within their chosen army or join an alliance with an established lord, their level of responsibility grows. The ruler has complete autonomy over everyday comings and going of the political spectrum, whereas the officer starts with just a scant few political and economic responsibilities. Once you have chosen the campaign you want to play, you then have the choice of playing as either an officer of that campaign’s period, any officer of your choosing from any of the other periods, a custom character of your design or as the ruler. You can begin this journey in many ways, with eight campaigns spanning several periods in Chinese history where you can launch your effort to unify China, the most famous of which is the Yellow Turban Rebellion. It’s just that Dynasty Warriors 9 Empires sufferers from the expectation that you have played previous games in the series. It’s not that the game is broken, far from it. On paper, I’m sure the idea behind what the Dynasty Warriors 9 Empires developers were trying to achieve was good, but that vision and what has transferred over into the game doesn’t quite meet up.










Dynasty warriors 9 review